![]() ![]() ![]() "Normal Sonic mode" will play just like supermystery's Classic sonic. ![]() It will spawn only in Sonic.exe mode.(I had it spawn outside the mode for testing purposes). "Static Monitor" (WIP) (Inspired by AOSRH), when hit will "Exit Sonic.exe mode" it works however, I want it to be that the opponent triggers it and not Sonic.exe. "Sonic.exe mode" (WIP) Currently I rigged it to a button command to test it however, I plan for it to have it trigger at a set time, or number rings collected. I also made them 50% chance harmful to the opponents and they can collect them too to lower Sonic's Ring count. "Red Rings" (Inspired by how they worked on AOSRH) They decrease RING count when collected. Like Magatsu Vergil there will be things added to "An Ordinary Sonic the Hedgehog" I used what I learned from MV and previous edits and I grabbed supermystery's Classic sonic and took the cheap Sonic.exe By Alex (which was an OP edit of supermystery's) and combine them to make an "or̩͚͎͙͟dinaͥͭͬ͋r̩̞͇̳ͧ͑ͯy" Sonic the hedgehog. It ashame that there isn't really a good Sonic.exe for Mugen.So I had to do something about that. So this is what happens when you Game Over on (AOSRH). Inspired by An Ordinary Sonic ROM Hack (AOSRH) by Cinossu (Hapisan) ![]()
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